hi! I'm Ceci

UX/UI designer, tinkerer, creative technologist, industrial designer.

Past lives include magical wearables, civic chatbots, and multispecies digital worldbuilding.

selected work

UX/UI Conversational Design
2020

Con-Héctor CMS

A self-service CMS empowering non-technical teams to run WhatsApp campaigns that bring finance, health, and opportunity info to vulnerable communities.

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Physical Computing Installation
2025

Emergence

A laser-cut topography model that grows a generative city from your own pen strokes, via live edge detection in TouchDesigner.

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Physical Computing Installation
2025

Umwelt: The Cube

A hand-turned cube installation where each face drops you into a different animal's sensory world — birds, dogs, octopuses, bats.

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Machine Learning
2024

Umwelt: Birdsong

Unsupervised ML on birdsong recordings, exploring what non-human perception might sound like and where a human's biases enter the training loop.

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Creative Coding Web App
2024 — ongoing

Down the Rabbit Hole

A live, deployed web app that turns a Wikipedia search into an explorable, force-directed graph — one curiosity-driven hop at a time.

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Creative Coding
2024

Diente de León

A generative 3D dandelion clock in p5.js/WebGL — blow into your mic to scatter the seed head the way wind actually does.

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Physical Computing
2024

Serial Plant Killers Prevention Program

An upcycled Arduino sculpture with soil-moisture-driven RGB "leaves" — an impossible-to-ignore nudge to go water the plant yourself.

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Physical Computing Digital Fabrication
2024 — 2025

Digital Fabrication

Laser cutting, 3D printing, 3D scanning and physical computing across Umwelt: The Cube, Sprint 2: Emergence and a UAL exhibition.

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Physical Computing
2024

Smaller Projects

Kalimba Stubbornness and Surfing on the Moon — a physical instrument and a gyroscope-driven balance-board game, briefly.

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UX/UI Product Design
2023 — Live

Self-Encode MagicBands

A shipped My Disney Experience feature letting guests fix a dead room-access MagicBand from their phone — no front desk trip required.

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Creative Technology Procedural Generation
2025

Multispecies Environments

A procedurally-generated Unity environment that turns real iNaturalist species sightings into a navigable, ever-changing urban landscape — my MSc final project.

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